Wednesday, 16 June 2010



Our Take on the GPU Technology Conference

Posted: 16 Jun 2010 09:00 AM PDT

The 2010 GPU Technology Conference is now a little more than 3 months away.

We just closed speaker submissions for the GPU Technology Conference and we are in the process of going through the hundreds of entries—roughly five times more than we received last year. Getting this glimpse into the GPU computing work going on around the world, the caliber of the people submitting their work, the ideas that are being worked on, is beyond inspirational. If you attended GTC last year and thought the content was amazing then, I know you're going to be blown away at GTC 2010.

When we launched the first GPU Technology Conference in 2009, we were focused on creating a conference that would bring together the smartest people, best ideas, and biggest opportunities in the exploding GPU computing revolution.

GTC09 Attendees

What we were not prepared for, was actually seeing the scope, amount, and quality of the work being done. From medical research and breast cancer detection and imaging, to the use of behavioral physics computation in movies,—these were problems scientists could simply not address practically previously, due to a lack of available processing power. GPU computing was enabling them to perform science that could lead to innovations that address these problems for the first time.

Developers were bringing to bear processing power that was enabling developments of new capabilities that would touch people's lives. And entrepreneurs and businesses were working on products that were simply not possible without a revolutionary leap forward in processing power enabled by the GPU.

Check out some of the amazing material presented at GTC 2009, here.

One of the few complaints that we heard from GTC 2009 was that there was too much content and not enough time to consume it all. I'm afraid this year will be even harder on you.

GTC was also oversold last year, and we were bursting at the seams at the Fairmont Hotel in San Jose. This year, we are expecting an even larger audience and to ensure that you all have room to roam, I'm pleased to report that we have moved GTC 2010 to the spacious San Jose Convention Center. Even with the larger facilities at SJCC, we will have to pick and choose the best content submissions to showcase. It's a high-class problem to have, and one from which all of our attendees will benefit.

GTC is all about amazing content.

It is about smart people, ideas, and opportunities.

At GTC 2010, you'll get to see the latest revolutionary work happening and the people working on them, in person.

We can't wait. GTC attendees are in for a heck of an amazing conference.

The GPU Technology Conference (GTC) takes place Sept. 20-23, 2010 at the San Jose Convention. You can stay up to date by following the GTC blog RSS feed, signing up for our email list or joining our GTC Facebook fan page.

Square Enix kicks off E3 with the Final Fantasy XIV Benchmark

Posted: 15 Jun 2010 01:48 PM PDT

To kick off E3, Square Enix has released the Final Fantasy XIV Online Benchmark to the public. Get a sneak peek into the world of Hydaelyn and make sure your system is up to spec for when the game launches later this year.

Click Here to download the Final Fantasy XIV Online Benchmark


Few gaming franchises combine the longevity, critical approval, and fan adoration that defines the Final Fantasy series. This 14th iteration moves the franchise online for the second time. While Square Enix is keeping many gameplay details under wraps, five races have been revealed (the Hyur, Lalafell, Miqo'te, Roegadyn, and Elezen) with character classes organized in four discipline types (Disciples of War, Magic, the Land, and the Hand).

Introducing the First Release 256 WHQL-Certified Driver

Posted: 15 Jun 2010 01:10 PM PDT

Today we released the first WHQL-certified driver from our new Release 256* family of drivers. I told you about the many new features and performance upgrades in Release 256 drivers back in May, when we released the beta version. In today's release, we're also including a great new feature that adds support for 3D Vision Streaming with Silverlight. This capability now allows us to deliver 3D video over the web directly to your web browser. Stay tuned for details on upcoming 3D Vision streaming events and websites.

The new WHQL-certified version 257.21 can be downloaded here. This driver supports GeForce and ION desktop PCs as well as NVIDIA notebook PCs running Windows 7 or Windows Vista, including those with NVIDIA Optimus technology.

Our next Release 256 driver is planned for the end of this month and will support NVIDIA 3D Vision Surround technology!

* The Release 256 family of drivers will be released with version numbers from 256.xx to 259.xx.

Toshiba Completes Our Optimus Foursome

Posted: 15 Jun 2010 11:48 AM PDT

Back in May we said that June would be big for Optimus, and since then we've paraded out 16 new Optimus systems while at Computex, including big name OEMs Acer (Gateway 14'" ID49C and 13.3' EC39C and Packard Bell 15.6' EasyNote TX86 and 13.3" EasyNote Butterfly s) and Lenovo (14" z460 and 13" y360).

And, right after Computex, Dell announced that the world's most powerful 11-inch gaming notebook, the Alienware M11x, would now have NVIDIA Optimus technology.

Today, Toshiba rolled out their 2010 models. Their Toshiba Satellite A665 and Satellite M645 laptops have select models equipped with the NVIDIA GeForce 310M and GeForce GT330M graphics processors, and those systems also include NVIDIA Optimus technology.


I am impressed with these laptops and their awesome Fusion X2 finish, which blends a durable textured surface over the cover and palm rests with a glossy trim. But they are not all about looks, as they blend style with multimedia performance by using the latest performance-class components and cutting-edge technologies designed to boost high-def entertainment, productivity and creativity.


So there you have it: Acer, Dell, Lenovo, and Toshiba. Four biggies to add to Asus as providers of Optimus-enabled systems. There are around 40 Optimus-enabled laptops and netbooks that have been announced so far. We have tiny-footprint NVIDIA ION netbooks, laptops from 13-inches to 15-inches and even high performance 11-inch gaming notebooks. The advantages of NVIDIA Optimus is undeniable, and I am glad consumers have a choice in just about any type of notebook they could desire.

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