Friday, 7 September 2012

The NVIDIA Blog

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NVIDIA Showcases GPU Breakthroughs at IBC 2012

Posted: 07 Sep 2012 07:27 AM PDT

ibc 2012 rai amsterdam

We're in Amsterdam this week at IBC, showcasing the power that our latest GPU technologies provide broadcasters, film studios and video post-production pros.

More than 50,000 attendees at this annual conference on the creation, management and delivery of electronic media and entertainment content will be able to check out our new NVIDIA Quadro and Tesla GPU-based professional solutions. Highlighting these is our just-announced Quadro K5000 for Mac, the most powerful professional-class GPU ever for the Mac Pro.

Also on display is our next-generation NVIDIA Maximus technology, plus compelling remote graphics capabilities delivered in the cloud via our NVIDIA VGX platform, and Adobe Anywhere, a technology demonstration being driven by NVIDIA Tesla GPUs.

All these advances are built on the NVIDIA Kepler architecture, the world's fastest, most efficient GPU architecture.

NVIDIA Quadro K5000 for Mac
The NVIDIA Quadro K5000 for Mac
packed with power for Mac Pro users.

Our second generation of NVIDIA Maximus, announced last month, gives digital content creators more freedom and creative flexibility. Film editors and animators can work in real time on their most challenging projects, create complex simulations and interactive visual effects, and work in 3D texture painting workflows without being constrained by a maximum number of textures.

The second generation of NVIDIA Maximus includes our new NVIDIA Quadro K5000 GPU, paired with the new NVIDIA Tesla K20 computing accelerator for dramatically faster performance. We're showing off what this next generation of NVIDIA Maximus technology can do by running Adobe Premiere Pro and Adobe After Effects, both of which take great advantage of NVIDIA CUDA.

For remote graphics, NVIDIA is using a thin client to demonstrate interactive, real-time, physically based rendering with Autodesk Maya 2013, performed remotely on a workstation powered by NVIDIA VGX.

NVIDIA GPUs are also driving Adobe Anywhere for video. Revealed by Adobe at IBC, it brings video production and collaboration to workgroups and private networks. Adobe Anywhere lets video professionals work together in real time across almost any network. And, like Adobe Premiere Pro, NVIDIA CUDA-powered Tesla GPUs will drive much of the system's real-time capabilities.

Finally, the newest MacBook Pro with NVIDIA GPUs just got better with the latest update to Adobe CS6 Production Premium (Release 6.0.2). Out-of-the-box GPU speed-ups are enabled using OpenCL on NVIDIA GPUs, but the latest optimized NVIDIA CUDA Mac Driver will boost OpenCL performance considerably –  by as much as 40 percent.

See all our GPU technology breakthroughs in action at IBC now through Sept. 11 at the RAI Amsterdam in booth 7.B17.

Hey, Tegra: Teach Me How to “Buggy”!

Posted: 06 Sep 2012 02:48 PM PDT

Beach Buggy Blitz screenshot 3

The latest Tegra-enhanced Android game is here, and it's ready to teach you how to "Buggy."

Learning how to Buggy is simple. First, grab your Tegra-powered Android device. Then, head over to TegraZone or the Google Play Store and download the new Beach Buggy Blitz gaming title.

In Beach Buggy Blitz, you tool around immersive beaches in your upgradable beach-craft while trying to collect as many gold coins as time allows.

Dynamic lighting makes the scene more immersive.

To do the Buggy, put your device out front and tilt it from side to side. Dodge obstacles – pelicans and boulders and giant crabs, oh my! – fly off bridges and ramps, and artfully maneuver your way around competing racers along sandy racecourses. Add a little of your own racing style and show your friends how you do the Buggy.

The game developers at Vector Unit – the same folks who brought us Riptide GP and Shine Runner – created interactive beach scenes and various power-ups to help you on your coin-collecting missions. Gold coins give you the wherewithal to purchase in-game vehicle and character upgrades (different buggies and characters offer various performance benefits) as well as power-ups like speed boosts, damage shields, coin magnets and additional time on the clock.

Tegra 3-powered devices get graphics enhancements that include realistic object physics, real-time vehicle shadows, motion blur, water splash effects and dynamic lighting. Check out the side-by-side photos above and below to compare the Tegra-enhanced version of Beach Buggy Blitz with the non-Tegra version.

Find more Beach Buggy Blitz info on TegraZone, and download it from the Google Play Store today, and do the Buggy some more …

Beach Buggy Blitz screenshot 3 Beach Buggy Blitz screenshot 2 Beach Buggy Blitz screenshot 1 Water splash effects Motion blur effects Dynamic lighting

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