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- Rocket-Sledding Through Math at the Tech Museum
- 3D Vision Live – World’s First 3D Streaming Web Channel
- NVIDIA and Mathematica in Action: See Your GPU in a Whole Different Light
| Rocket-Sledding Through Math at the Tech Museum Posted: 15 Sep 2010 10:00 AM PDT NVIDIA employees are passionate about education. They donate to schools. They volunteer in classrooms. They give backpacks to low-income students. They tutor those grappling with algebra. To match their passion, the NVIDIA Foundation dedicates over half of its annual funding to education-related causes. That's why the Foundation didn't hesitate when approached by the Tech Museum in San Jose, Calif. to develop a demo for their new exhibit, The Tech Silicon Valley Innovation Gallery. In doing so, we're joined by Adobe, Google and Intel, who are also participating in the project. Our contribution is called From Math to Magic. It's a series of three demos designed to teach visitors about the math and science that power today's computer graphics and video games. Our goal is to help kids understand how math concepts, such as geometry and physics, power the beautiful images they see on the screen, and how doing well in these subjects can lead to a successful career in engineering. Discussing the exhibit below is John Montrym, chief architect for NVIDIA's GPU organization, who helped design From Math to Magic.
From Math to Magic is based on the wildly popular Supersonic Sled demo that NVIDIA recently built to show features of our powerful Fermi architecture for GPUs. We re-purposed the demo to educate visitors about rendering and tessellation, as well as allow them to visualize the velocity of the moving objects in the scene. In addition to playing the Supersonic Sled game, visitors can see the effect of changes to texture and lighting on the landscape and examine the geometry of the rocket sled and terrain models. If you're in Silicon Valley or plan to be in town for our GPU Technology Conference next week, stop by the Tech to check out our demo. |
| 3D Vision Live – World’s First 3D Streaming Web Channel Posted: 15 Sep 2010 06:00 AM PDT 3D has made tremendous progress in the past few years, and I think it's safe to say it's transforming Hollywood movie production and movie-watching experiences alike. Similarly, NVIDIA 3D Vision PCs are transforming the computer gaming experience with support for over 400 games and the largest 3D-PC enabled community in the world. Today, we're excited to announce the next evolution of 3D -- the world's first 3D streaming Web channel. 3D Vision Live is an online video destination that will stream 3D trailers, music videos, sports, shorts, and more all to your 3D Vision PC. The site is initially launching in Beta so that we can get your feedback to help us improve as we aquire new content and features. Earlier this summer, NVIDIA 3D Vision and Microsoft Silverlight partnered to stream the 3D NASCAR and PGA Championship events. Now, 3D Vision Live will bring great 3D content to your PC 24x7. Visit www.3DVisionLive.com to check out all the free 3D content up already, and stay tuned as we add more videos and exciting new functionality in the coming months. If you would like to share original 3D video content with 100's of thousands of 3D Vision users around the world, or have comments about this beta version of the site, send an email to: 3DVisionLive@nvidia.com Check out some of the highlights nowshowing on 3D Vision Live:
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| NVIDIA and Mathematica in Action: See Your GPU in a Whole Different Light Posted: 14 Sep 2010 01:44 PM PDT Earlier this summer, we captured a technology demo by Wolfram Research at SIGGRAPH, showcasing the early fruits of a partnership with NVIDIA to integrate GPU programming into Wolfram Mathematica technical computing software. This technical collaboration means that Mathematica users with NVIDIA GPUs can soon accelerate Mathematica's performance in computing, modeling, simulation or visualization, boosting speed by factors that can exceed 100x. Afraid of the programming involved? Don't be. Mathematica's new CUDA programming capabilities dramatically simplify the coding that's needed to take advantage of the performance gains that GPU computing provides. You can focus your innovation on algorithms, rather than spending time on repetitive tasks such as GUI design. Check out this video in which Wolfram Research Senior Kernel Developer Ulises Cervantes-Pimentel showcases GPU programming for technical computing:
Ulises will have more to say about GPU programming in Mathematica at his talk at the GPU Technology Conference in San Jose, Calif. on September 21. Make sure you attend to learn more, and visit the Wolfram booth, #31. |
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